Список литературы
1. 20. Rus-Calafell, M. A virtual reality-integrated program for improving social skills in patients with schizophrenia: a pilot study / M. Rus-Calafell, J. Gutiérrez-Maldonado, J. RibasSabaté // Journal of Behavior Therapy and Experimental Psychiatry. — 201
2. 21. Social stories for children with autism spectrum disorder: validating the content of a virtual reality program / P. Ghanouni, T. Jarus, J. G. Zwicker [et al.] // Journal of Autism and Developmental Disorders. — 2019. — Vol. 49. — P. 660–668.
3. 22. Soldier attitudes about technology-based approaches to mental healthcare / J. Wilson, K. Onorati, M. Mishkind [et al.] // Cyberpsychology, Behavior, and Social Networking. — 2008. — Vol. 11. — P. 767–769.
4. 23. The effect of repeated virtual nicotine cue exposure therapy on the psychophysiological responses: a preliminary study / J. S. Choi, S. Park, J.-Y. Lee, H.-Y. Yung // Psychiatry Investigation. — 2011. — Vol. 8, № 2. — P. 155–160.
5. 24. The role of virtual reality in neuropsychology: The virtual multiple errands test for the assessment of executive functions in Parkinson’s disease / S. Serino, E. Pedroli, P. Cipresso [et al.] // Virtual, augmented reality and serious games for health
6. 25. The Sydney multicenter study of Parkinson’s disease: The inevitability of dementia at 20 years. Movement Disorders / M. A. Hely, W. G. Reid, M. A. Adena [et al.] // Official Journal of the Movement Disorder Society. — 2008. — Vol. 23, № 6. — P. 837–84
7. 26. The use of virtual reality technology in the treatment of anxiety and other psychiatric disorders / J. L. Maples-Keller, B. E. Bunnell, S. J. Kim, B. O. Rothbaum // Harvard Review of Psychiatry. — 2017. — Vol. 25, № 3. — P. 103–113.
8. 27. Transforming experience: the potential of augmented reality and virtual reality for enhancing personal and clinical change / G. Riva, R. M Baños, C. Botella [et al.] // Frontiers of Psychiatry. — 2016. — Vol. 7, № 7. — DOI: 10.3389/fpsyt.2016.00164
9. 28. Using virtual humans to alleviate social anxiety: preliminary report from a comparative outcome study / G. Robillard, S. Bouchard, S. Dumoulin [et al.] // Studies in Health Technology and Informatics. — 2010. — Vol. 154. — P. 57–60.
10. 29. Using VR for obsessive- compulsive and eelated disorders / S. Bouchard, M. Laforest, P. Gamito, G. Cardenas-Lopez // Virtual reality for psychological and neurocognitive interventions / ed. by A. S. Rizzo, S. Bouchard. — Springer, 2019. — P. 307–326.
11. 30.Virtual environment training system for rehabilitation of stroke patients with unilateral neglect: crossing the virtual street / J. Kim, K. Kim, D. Y. Kim [et al.] // Cyberpsychology and Behavior: The Impact of the Internet, Multimedia and Virtual Real
12. 31. Virtual reality and neuropsychological assessment: The reliability of a virtual kitchen to assess daily-life activities in victims of traumatic brain injury / J. Besnard, P. Richard, F. Banville [et al.] // Applied Neuropsychology : Adult. — 2016. — V
13. 32. Virtual reality exercise for anxiety and depression: a preliminary review of current research in an emerging field / N. Zeng, Z. Pope, E. J. Lee, Z. Gao // Journal of Clinical Medicine. — 2018. — Vol. 7, № 3. — P. 42.
14. 33. Virtual Reality for Psychological and Neurocognitive Interventions / G. Riva, J. Gutierrez-Maldonado, A. Dakanalis, M. Ferrer-García // Virtual reality in the assessment and treatment of weight-related disorders / ed. by A. S. Rizzo, S. Bouchard. — Ne
15. 34. Virtual reality. History of philosophy: encyclopedia. — Minsk: Interpressservis : Book House, 2002.
16. 35. Virtual Reality interventions for acute and chronic pain management / N. Ahmadpour, H. Randall, H. Choksi [et al.] // The International Journal of Biochemistry and Cell Biology. — 2019. — Vol. 114. — 105568.
17. 36. Virtual reality in the assessment of selected cognitive function after brain injury / L. Zhang, B. C. Abreu, B. Masel [et al.] // American Journal of Physical Medicine and Rehabilitation. — 2001. — Vol. 80, № 8. — P. 597– 605. — <a href="https://doi.org/10.109" target="_blank">https://doi.org/10.109</a>
18. 37. Virtual reality in the assessment, understanding, and treatment of mental health disorders / D. Freeman, S. Reeve, A. Robinson [et al.] // Psychological Medicine. — 2017. — Vol. 47, № 14. — P. 2393–2400. — <a href="https://doi.org/10.1017/S003329171700040X" target="_blank">https://doi.org/10.1017/S003329171700040X</a>
19. 38. Virtual reality treatment versus exposure in vivo: a comparative evaluation in acrophobia / P. M. Emmelkamp, M. Krijn, A. M. Hulsbosch [et al.] // Behaviour Research and Therapy. — 2002. — Vol. 40, № 5. — P. 509–516.
20. 39. Voronkova, E. A. Immersiveness in art. Definition and characteristics / E.A.Voronkova // Innovative aspects of the development of science and technology : coll. of art. IV Intern. sci.practical conf. — Saratov, 2021. — P. 139–142.
21. 1. Громова, А. В. Иммерсивные технологии в современной психологии / А. В. Громова, Е. М. Корж // Мир психологии. — 2023. — № 3 (114). — С. 195–207. — DOI: 10.51944/20738528_2023_3_195
22. Gromova, A. V. Immersivny`e texnologii v sovremennoj psixologii / A. V. Gromova, E. M. Korzh // Mir psixologii. — 2023. — № 3 (114). — S. 195–207. — DOI: 10.51944/20738528_2023_3_195
23. 2. Махлина, С. Т. Иммерсивность в современной культуре / С. Т. Махлина // Вестник Санкт-Петербургского государственного института культуры. — 2022. — № 3 (52). — С. 69–79. — DOI: 10.30725/2619-0303-2022-3-69-79
24. Maxlina, S. T. Immersivnost` v sovremennoj kul`ture / S. T. Maxlina // Vestnik Sankt-Peterburgskogo gosudarstvennogo instituta kul`tury` . — 2022. — № 3 (52). — S. 69–79. — DOI: 10.30725/2619-0303-2022-3-69-79
25. 3. A randomised controlled feasibility trial of immersive virtual reality treatment with cognitive behaviour therapy for specific phobias in young people with autism spectrum disorder / M. Maskey, J. Rodgers, V. Grahame [et al.] // Journal Autism Developm
26. 4. Assessment and rehabilitation after traumatic brain injury using virtual reality: A systematic review and discussion concerning human-computer interactions / F. Banville, P. Nolin, T. Rosinvil [et al.] // Virtual Reality for Psychological and Neurocogn
27. 5. Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients / A. L. Faria, A. Andrade, L. Soares, S. B. Badia // Journal of Neuroengineering and Rehabilitat
28. 6. Chentsova, T. N. The study of technologies of additional reality / T. N. Chentsova // Modern approaches to the study of socio-philosophical aspects of the development of society: mater. of the intern. sci.-pract. conf. — Moscow, 2017. — P. 56–57.
29. 7. Clinical efficacy of virtual reality for acute procedural pain management: a systematic review and meta-analysis / E. Chan, S. Foster, R. Sambell, P. Leong // PLoS ONE. — 2018. — Vol. 13, № 7. — e0200987.
30. 8. Comparing performance within a virtual supermarket of children with traumatic brain injury to typically developing children: a pilot study / N. Erez, P. L. Weiss, R. Kizony, D. Rand // OTJR: Occupation, Participation and Health. — 2013. — Vol. 33, № 4.
31. 9. Development and early evaluation of the virtual Iraq/Afghanistan exposure therapy system for combat-related PTSD / A. S. Rizzo, J. Difede, B. O. Rothbaum [et al.] // Annals of the New York Academy of Sciences. — 2010. — Vol. 1208. — P. 114–125.
32. 10. Everyday-like memory and its cognitive correlates in healthy older adults and in young patients with traumatic brain injury: A pilot study based on virtual reality / P. Arvind Pala, B. N’Kaoua, J. M. Mazaux [et al.] // Disability and Rehabilitation. A
33. 11. Foreman, N. Klidarithmos Computer Books / Nigel Foreman // Virtual Reality in Psychology. — London, 2015. — P. 225–252.
34. 12. Glazkova, S. A. Technology of augmented reality in new media / S. A. Glazkova // Development of the Russian-speaking media space: communication and ethical problems: mater. of the intern. sci.-pract. conf. — Moscow, 2013. — P. 117–122.
35. 13. Innovative use of virtual reality in autism spectrum disorder: A case-study / R. De Luca, S. Leonardi, S. Portaro [et al.] // Applied Neuropsychology. Child. — 2021. — Vol. 10, № 1. — P. 90–100. — <a href="https://doi.org/10.1080/21622965.2019.1610964" target="_blank">https://doi.org/10.1080/21622965.2019.1610964</a>
36. 14. Lyons, E. J. Cultivating engagement and enjoyment in exergames using feedback, challenge, and rewards / E. J. Lyons // Games Health Journal. — 2015. — Vol. 4. — P. 12–18.
37. 15. Male sexual dysfunctions: immersive virtual reality and multimedia therapy / G. Optale, M. Pastore, S. Marin [et al.] // Studes in Health Technology and Informatics. — 2004. — Vol. 99. — P. 165–178.
38. 16. Moon, J. Exploring the treatment integrity of virtual reality-based social skills training for children with high-functioning autism / J. Moon, F. Ke // Interactive Learning Environments. — 2019. — Vol. 29, № 2. — P. 1–15.
39. 17. Potential of virtual reality as a diagnostic tool for social anxiety : A pilot study / M. Dechant, S. Trimpl, C. Wolff [et al.] // Computers in Human Behavior. — 2017. — Vol. 76. — P. 128–134. — <a href="https://doi.org/10.1016/j.chb.2017.07.005" target="_blank">https://doi.org/10.1016/j.chb.2017.07.005</a>
40. 18. Preuss, N. Full-body ownership illusion elicited by visuo-vestibular integration / N. Preuss, H. H. Ehrsson // Journal of Experimental Psychology : Human Perception and Performance. — 2019. — Vol. 45, № 2. — P. 209–223.
41. 19. Riva, G. How cyberpsychology and virtual reality can help us to overcome the psychological burden of coronavirus / G. Riva, B. K. Wiederhold // Cyberpsychology, Behavior, and Social Networking. — 2020. — Vol. 5. — P. 227–229.